RGR
Football Fictional World Simulator

Football Fictional World Simulator

StrategySimulationSports
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Release Date

PCAugust 6, 2026
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Game Overview

Football Fictional World Simulator is built around the part of football management games I enjoy most: the transfer window, rebuilding a squad, deciding the pecking order, and then seeing whether those decisions actually work.Instead of selecting a lineup before every match, you manage the bigger picture.Transfer Window → Squad Hierarchy → Simulate the Season → Transfer WindowManage a Club Without Managing Every MatchYou can take charge of one club as its general manager.During the transfer window, you can:Choose which players to place on the transfer listSelect the position you want to strengthenSet the maximum budget for your searchReview a shortlist prepared by the clubApprove the player you want to signDecide when your squad is completeYou cannot freely choose any player in the database. The club works within its finances, league level, transfer relationships and available market, so the perfect signing may never appear.Build Your Squad HierarchyAfter the transfer window, set the first, second and third choices for each position using the Squad Hierarchy editor.The AI then selects each matchday lineup while considering your hierarchy alongside position eligibility, fatigue, rotation, suspensions and foreign-player limits.You shape the squad’s pecking order without having to rebuild the starting XI before every match. You can also return the club to fully automatic selection at any time.Simulate an Entire Football WorldThe game currently includes:99 countries141 leaguesMore than 2,100 clubsDomestic leagues and cupsPromotion and relegationContinental club competitionsWorld Cup qualification and continental championshipsSenior, U-23 and U-20 national teamsTransfers, loans, free agents, retirement and new generationsA complete year can be simulated in around ten minutes, depending on your computer.This allows you to repeat the transfer-and-rebuild cycle while the entire football world continues developing around you.Or Simply WatchManaging a club is optional.You can leave every decision to the simulation and explore the world as an observer. Follow a player from his debut to retirement, watch a small club become a continental power, or simulate decades and discover a football world that no longer resembles the one you started with.Every Match Is SimulatedMatches are processed through a text-based match engine.Player roles, positions, formations, team strength, fatigue, attacking moves, shots, saves and substitutions all influence the result. You can read matches as a complete text report or reveal events one at a time.Careers Become HistoryThe game records much more than final scores:Complete player careers and transfer historiesAppearances, starts, goals and assistsAverage ratings and detailed performance statisticsClub and national-team careersLeague tables and competition historiesSeasonal awards and Best XIsClub records, titles and long-term financial historyMultiple save databases are supported, and detailed history retention can be adjusted from 30 to 200 seasons.Edit the WorldCountries, leagues, clubs, finances, youth production, training strength, foreign-player limits and transfer relationships can be edited through CSV files.You can rebalance the existing world, expand domestic league structures or create a more fictional setup of your own.Football Fictional World Simulator is not intended to replace a traditional football management game. It focuses on a different rhythm: build the squad, establish the hierarchy, let the season unfold, and return to the transfer market to do it all again.

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